Thursday, September 01, 2005

Railroad Tycoon 3

Railroad Tycoon 3
Platform: PC
Rating: 3+
Type: Tycoon simulator
Graphics: 7/10
Story: 7/10
Gameplay: 8.5/10
Multiplayer: ?/10 (Will be updated as soon as I think I am good enough to get kicked by the people online, but it does have online)
Sound: 8/10
Overall: 8.5/10

As is the case with all tycoon games they are underpressed because they are not popular enough to be worthy of shop coverage. It came out 2003 and I am told by many sites that it was a highly anticipated game, the problem was its predecessor came out so long ago most people who wear waiting for it were either dead or not playing video games!

basically you are a tycoon out to make money. There are lots of different scenarios to play each with 3 levels of passing. You play from the begging of America right up 2100 where there are trains that are yet to be invented that travel 200+ mile's an hour. The game has unlimited complexity allowing you to delve into the stock market. Risking everything by buying on the margin, or just simply lay track and build a train and make a bit of money.

The graphics are said to be amazing, I think that is because compared to the last one they are amazing. Having said this the sunsets are quite mezmarizing and are nice to watch. It also does weather effects particular well, but water is a let down and it is only because of the reflection and the waves can you actually tell that is water. Some times when laying tracks it does something impossible, like the track going up at about 80 degrees and then goes into a tunnel 30cm from the top, still climbing! Apart from these minor flaws the graphics aren't stunning but they aren't bad, with of course complete 360 control over the camera.

The story in the campaign is based on real events that would really have involved train tycoons. The problem is that the story's aren't consecutive. It might be 1890 at the end of one scenario and then 1870 at the start of the next, I think this shows that the story is not an important part to this game.

Gameplay. Gameplay is great. The game can be as complicated or as simple as you like. First of all you set up a company, then you connect two cites and run a train between them. You have to choose which would be two good cities. From there you go about completing what ever task is in hand. Sometimes there will be two cities you have to connect or sometimes just make lots of money. One of this missions you have to pull 50 loads of oil. The mission variety is good and there are lots of them too. There is also a mode called sandbox mode where you have infinite money and no opponents, it is basically for messing about. I use it to build MASSIVE suspension bridges from Russia to Scotland and then running the fastest train back and forth. The one thing game play lacks is a mode where you still have money to worry about but no goals. You can create this effect with the scenario editor.

The scenario editor comes in two parts. One is called map builder where you just drag a rectangle over a map of the world and it creates a 'height map' and you can open these up in the other editor to make them proper maps. The problem is it takes way to long. There are so many cities to first of all name and then build all the different types of building's, from houses and churches to grocery stores and super markets. And as if that wasn't enough you have to define the value of every product in every city and or area(also user defined). So although this gives the user a great amount of control it does mean that if you want to whisk up a quick scenario you can't. Another flaw with it is to place buildings you have to start up a company. Which is strange because its an editor not a crazy scenario.

Multiplayer review coming soon, as I said before, when I think I won't get kicked to badly.

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