Friday, July 11, 2008

Pre-3, Brawl Tourney and Other News

Well, I am going to France this weekend until next week, so it is looking like I am going to miss E3 this year, which is a shame as I was looking forward to finding out what Nintendo had to say. And Microsoft and Sony of course. Obviously, I will catch up on it when I get back, but here are my predictions for the big 3.

Nintendo:
I wish I knew. Seriously, they said they had 3 big announcements a while back, and we haven't heard anything since. It could be anything. I think we will hear about additional storage and voice chat, but on the game front, people are saying it could be Star Fox, Legend of Zelda, Animal Crossing (that is where my money is) or perhaps a new FPS IP(Intellectual Property). (Talking of which, read below if you are interested in FPS's on the Wii... ) Hopefully there will be some news about the Forces Unleashed as well...

Micrsoft:
Big long speech about how amazing the 360 is. Then a big old price drop about the aforementioned amazing 360. Then they will talk about all the great games coming out. Namely Fable 2, Gears of War 2 (that's a big one) Fallout 3, EndWar, I could keep listing to be honest. Then they could shock everyone and announce a hand-held console. Or they might not.

Sony:
Brag about Blu-Ray, talk about MGS sales, have a big old demonstration of LittleBig planet, mention Home, drop the price significantly, again, talk about PSP 2. Which will have motion sensing, mutli-point touch screen and hey, maybe even 2 screens.

What am I looking forward to? Mainly Fable 2, Fallout 3 and Forces Unleashed, and a FPS that I will talk about below. Obviously, should be good to see Gears 2, but I think I know what to expect from that. I am also looking forward to what Nintendo's big announcements are going to be.

What is this FPS I have been talking about then? It goes by the name Conduit and it is not being released on the PS2, making it a Wii game built for the Wii. So obviously, this means better graphics, but when the developers start to say things like

"feels a lot more like they're making a 360/PS3 title than a Wii title"
It is difficult not to get excited. And then they release gameplay footage:

It's damn near impossible. And there will be a playable demo at E3.This, in their words, will revolutionize development for the Wii. 16 player online is the target, they also said they have taken inspiration from the best parts of uber successful shooters, like Halo, hopefully that means match making, party options, playlists, everything. The best part is, they are working with Nintendo to bring the best online experience possible. Stay tuned for more details.

A couple of posts ago I mentioned doing a massive Brawl tourney. Now the aim is to get 64 or 128 people signed up. Let me explain what this tourney is about:

I had this idea ages back when Brawl was coming out in the US, it has now finally arrived in the UK, so now is the time to do it.

It is basically a giant online tournament. We would get as many people as possible (64 or maybe even 128) and set out fixtures for each of the games. All of the games would abide by some set rules. We make sure that everyone can make the dates they need to at the start for the first round, then organise the next round based on who gets through.

Here is where it gets cool however. The matches would be Stock, but with a time limit of 3 minutes. Then, at the start, the most well equipped person to do this, films the match (saving the replay and then recording it with whatever means they have) Now while I know this is a Nintendo forum, I am assuming that some of you have played Halo 3. It would be similar to the service that Bungie offer. Each game would be recorded with the replay available, screen shots taken by the participants and all the data that is presented at the end of the match.

So like Halo, each match would have a page with all this information. Then each registered player would have a page which includes all of their stats (ie. total damage done over the whole tourney) as well as their screen shots, maybe some information about them and there current status in the tourney.

So obviously, this is going to need loads of people (64/128) so if you are interested, there is almost definitely space. You can sign up with a comment on this page (include your Brawl Code and Wii code), or on this forum or you can email me @thekileyenator@gmail.com

By pooling all my brawl contacts and some eariler registers, I have got a total 7 people, so we still have a long way to go, but I do believe this can happen.

Tuesday, July 08, 2008

Super Smash Rant

For everyone's information, my Brawl code is: 5069 - 5371 - 3115, if you add me, be sure to tell me your code. I play Samus.

Ok, so Brawl has come out in the Uk, I got it on launch day and I was considerably less hyped about it then than I was some months ago. Well done Nintendo. This post is a list of all the things that bug me, annoy me or are just plain right stupid.

Online is the biggest one. Why can't I do everything online with Friends? Surely I should be able to do tourney, Co-Op, rotation Special Brawl and custom stages. It is absurd. Why can I not send messages outside a game to my friends? Why am I only online when playing online, can't I be online when playing the campaign. Why isn't there stat tracking or leader boards. Why is the online better in Mario Kart, a 3+, than in Brawl, a 12+ and definitely hard core title. Why are there lag issues when this is the biggest game on the Wii? Why aren't there playlists (ie. for KO fest/ Stock etc)

Why on earth can I not use the point in the menus?! When you are choosing a character, you literally are moving a cursor ideal for a pointer. Did they just not work it out? Why can't it remember which name you use by default. Every time I have to select THK, JUST REMEMBER IT!

The subspace Embissary clearly cost a lot of development time to produce, just look at the fancy cut scenes. So why is it, for the large part, dull or frustrating. Some of the levels are fun, but why isn't it all? Because their level design, in some places, is non existent. Some times it is just really boring, like a flat path with one jump. Other times the controls, which are built for a button bashing fighter, just aren't up to the job of platformer. It isn't without it's positives, but I would have preferred if the development time had been spent on the online.

Why is the game still unbalanced? You have had years to craft these characters, you haven't added that much since Melee, surely balancing Snake wouldn't be too hard.

Unlockable content is fine, to a degree. But unlocking options?! That would be like if you had to play 5 hours on Halo to get the inverted control scheme.

Small gripe, but why are GC controllers players 1 before Wiimotes. Why can't I set the default to not be KO fest in Brawls.

Well, when all is said and done, it isn't as long as I thought it was going to be. Also, happy Bungie day for yesterday. I hope you all downloaded the map and played the playlist, I know I did. I got a Killtacular on Swords, was very happy. The map is one of my favourites from H2 (I think...) and any map with teleporters is always cool. Anyway, more posts to come. FK watchers, you will be pleased to know I have finally got my head round how it is going to fit together (well mostly)

Thursday, July 03, 2008

And We Are Back

After a very long hiatus, Veteran Gamer is back. I have finished my GCSEs, I have Brawl (will post online code soon) I have a new computer, I have Xbox Live Gold, I have played the Civ Rev demo, development for FK has started and I love XNA.

Well during my break, I have lost all my readers, but hopefully I can claw them back. Until I have set up the Frozen Kangaroo website, some of the posts on this blog will be about that. I will be discussing XNA (which I love, have I mentioned that?), game design issues and hopefully revealing some art work.

Brawl is great! It might just be Meelee online, the subspace emissary may be poorly designed, the online may be lacking in featuers, but the tried and true gameplay will keep you coming back for more. However, SSBB is not out of the woods yet, like Halo 2, I am going to heavily critise a game despite knownig I will be playing on it for many years to come!

I am going to be trying to organise a BIG online tourney for Brawl, more details of that and how to sign up to come later when I have discussed it with a couple of other people to see if it can happen.

Is anyone else also hugely dissapointed with the weather at the moment? It just isn't acceptable.

Gaming news I should have posted about:
MGS has multiple cut scense that are 1h30+. I.e. the length of a feature length film
Creature Creator was released to get people excited for Spore; you have to buy it, curses to EA.
And probably lots else which I can't remember.

On the plus side, I may be getting a promo copy of Wall E curtosey of THQ, so it will be interesting to check that out. Yes, it is a game of a film, but just look how cute it is! I will be reviewing, if at all, the Xbox 360 version.

Upcoming posts:

  • Super Smash Bro's Rant
  • Super Smash Bro's Review
  • Racing Games - What They Need to Do
  • Exclusive details about FK
I hope you are all well and everything and having a lovely summer. Oh wait, you haven't finished!

 
"All your base are belong to us"